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+ | {{update|missing some farms and lacks information about what food must be fed to each animal to prevent the animal's starvation}} |
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'''Farms''' are a type of [[buildings|Building]] that [[Townsfolk]] can build as a means of generating [[food]] or other materials. ''For the farming of plants, see [[Planting]].'' |
'''Farms''' are a type of [[buildings|Building]] that [[Townsfolk]] can build as a means of generating [[food]] or other materials. ''For the farming of plants, see [[Planting]].'' |
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==Livestock Farms== <!--T:3--> |
==Livestock Farms== <!--T:3--> |
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Livestock farms are buildings that produce animals at a steady rate. They all require a flat 3x3 area to be placed. Chicken, |Cow, and Pig Farms must be placed entirely on grassy terrain. Skootenbeeten Farms must be placed on [[jungle]] terrain. Unifallow Farms must be placed on [[sand|desert]] terrain. Finally, Badger Farms are the most flexible, as they can be placed on either jungle or grassy terrain. |
Livestock farms are buildings that produce animals at a steady rate. They all require a flat 3x3 area to be placed. Chicken, |Cow, and Pig Farms must be placed entirely on grassy terrain. Skootenbeeten Farms must be placed on [[jungle]] terrain. Unifallow Farms must be placed on [[sand|desert]] terrain. Finally, Badger Farms are the most flexible, as they can be placed on either jungle or grassy terrain. |
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+ | Each farm produces an animal about every 5 minutes. |
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===Cow Farm=== <!--T:5--> |
===Cow Farm=== <!--T:5--> |
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− | Cow farms spawn [[Livestock#Cow|cows]], to be used to create an unlimited source of [[Milk|Cow milk]], [[Raw Steak]], [[Animal Hides]] and [[bones]]. Milk must be collected through queuing up orders through the auto production menu. Animal hide may be collected with the auto production menu and a [[Hide_Skinning_Table| hide skinning table]]. Raw steak and bones can both be harvested using two ways: right-clicking the |
+ | Cow farms spawn [[Livestock#Cow|cows]], to be used to create an unlimited source of [[Milk|Cow milk]], [[Raw Steak]], [[Animal Hides]] and [[bones]]. Milk must be collected through queuing up orders through the auto production menu. Animal hide may be collected with the auto production menu and a [[Hide_Skinning_Table| hide skinning table]]. Raw steak and bones can both be harvested using two ways: right-clicking the cow and selecting "kill cow", or building a Butcher Table and queuing up tasks in the auto production menu. |
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===Unifallow Farm=== <!--T:6--> |
===Unifallow Farm=== <!--T:6--> |
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− | Unifallow farms spawn [[Livestock# |
+ | Unifallow farms spawn [[Livestock#|Unifallow]], and like cow farms, they to be used to create an unlimited source of [[Milk|Unifallow milk]], [[Raw Steak]], [[Animal Hides]] and [[bones]]. Milk must be collected through queuing up orders through the auto production menu. Animal hide may be collected with the auto production menu and a [[Hide_Skinning_Table| hide skinning table]]. Raw steak and bones can both be harvested using two ways: right-clicking the unifallow and selecting "kill unifallow", or building a Butcher Table and queuing up tasks in the auto production menu. |
+ | Farms pr citizens examples can be seen [[Unifallow spawn table|here]]. |
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===Skootenbeeten Farm=== <!--T:7--> |
===Skootenbeeten Farm=== <!--T:7--> |
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− | Skootenbeeten farms spawn [[Livestock#Skootenbeeten|skootenbeeten]], to be used to create an unlimited source of |
+ | Skootenbeeten farms spawn [[Livestock#Skootenbeeten|skootenbeeten]], to be used to create an unlimited source of [[Prepared Food#Egg|eggs]], [[bones]], and [[Raw_food#Raw_Poultry|raw poultry]], which can be harvested one of two ways: right-clicking the skootenbeeten and selecting "kill skootenbeeten", or building a Butcher Table and queuing up tasks in the auto production menu. Skootenbeeten may also be plucked at a [[Hide_Skinning_Table|Hide skinning table]]. However, Skootenbeeten are very delicate creatures, and will be killed upon removal of a single [[Skootenbeeten Feather|feather]], rendering them unavailable for any butchering or further picking. |
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===Chicken Farm=== <!--T:8--> |
===Chicken Farm=== <!--T:8--> |
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− | Chicken farms spawn [[Livestock#Chicken|chicken]], to be used to create an unlimited source of |
+ | Chicken farms spawn [[Livestock#Chicken|chicken]], to be used to create an unlimited source of [[Prepared Food#Egg|eggs]], [[bones]], and [[Raw_food#Raw_Poultry|raw poultry]], which can be harvested using two ways: right-clicking the chicken and selecting "kill chicken", or building a Butcher Table and queuing up tasks in the [[auto production menu]]. |
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===Badger Farm=== <!--T:9--> |
===Badger Farm=== <!--T:9--> |
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− | Badger farms spawn [[Livestock#Badger|badgers]], to be used to create an unlimited source of [[Badger Raw Steak|raw badger steaks]], [[Animal Hides]] and [[bones]] |
+ | Badger farms spawn [[Livestock#Badger|badgers]], to be used to create an unlimited source of [[Badger Raw Steak|raw badger steaks]], [[Animal Hides]] and [[bones]]. Bones and steak may be harvested using two ways: right-clicking the badger and selecting "kill badger", or building a Butcher Table and queuing up tasks in the [[auto production menu]]. Animal hide may be collected with the auto production menu and a [[Hide_Skinning_Table| hide skinning table]]. These badgers can also be made to fight each other as [[Decorations#Colored Badgers|colored badgers]] in an [[arena]]. |
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Latest revision as of 06:58, 16 January 2014
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Farms are a type of Building that Townsfolk can build as a means of generating food or other materials. For the farming of plants, see Planting.
While all farms generate food or materials over time, different farms all have slightly different construction requirements as well as materials produced. Farms, such as cow farms and pig farms generate livestock which require butchering before being used as food.
Livestock Farms[ | ]
Livestock farms are buildings that produce animals at a steady rate. They all require a flat 3x3 area to be placed. Chicken, |Cow, and Pig Farms must be placed entirely on grassy terrain. Skootenbeeten Farms must be placed on jungle terrain. Unifallow Farms must be placed on desert terrain. Finally, Badger Farms are the most flexible, as they can be placed on either jungle or grassy terrain.
Each farm produces an animal about every 5 minutes.
Pig Farm | ||
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Statistics | ||
Items Required | Quantity | |
wood | 2 | |
pig | 1 |
Pig Farm[ | ]
Pig farms spawn pigs, to be used to create an unlimited source of both Raw Pork and bones, which can be harvested using two ways: right-clicking the pig and selecting "kill pig", or building a Butcher Table and queuing up tasks in the auto production menu.
Cow Farm | ||
---|---|---|
Statistics | ||
Items Required | Quantity | |
wood | 2 | |
cow | 1 |
Cow Farm[ | ]
Cow farms spawn cows, to be used to create an unlimited source of Cow milk, Raw Steak, Animal Hides and bones. Milk must be collected through queuing up orders through the auto production menu. Animal hide may be collected with the auto production menu and a hide skinning table. Raw steak and bones can both be harvested using two ways: right-clicking the cow and selecting "kill cow", or building a Butcher Table and queuing up tasks in the auto production menu.
Unifallow Farm | ||
---|---|---|
Statistics | ||
Items Required | Quantity | |
wood | 2 | |
Unifallow | 1 |
Unifallow Farm[ | ]
Unifallow farms spawn Unifallow, and like cow farms, they to be used to create an unlimited source of Unifallow milk, Raw Steak, Animal Hides and bones. Milk must be collected through queuing up orders through the auto production menu. Animal hide may be collected with the auto production menu and a hide skinning table. Raw steak and bones can both be harvested using two ways: right-clicking the unifallow and selecting "kill unifallow", or building a Butcher Table and queuing up tasks in the auto production menu. Farms pr citizens examples can be seen here.
Skootenbeeten Farm | ||
---|---|---|
Statistics | ||
Items Required | Quantity | |
wood | 2 | |
skootenbeeten | 1 |
Skootenbeeten Farm[ | ]
Skootenbeeten farms spawn skootenbeeten, to be used to create an unlimited source of eggs, bones, and raw poultry, which can be harvested one of two ways: right-clicking the skootenbeeten and selecting "kill skootenbeeten", or building a Butcher Table and queuing up tasks in the auto production menu. Skootenbeeten may also be plucked at a Hide skinning table. However, Skootenbeeten are very delicate creatures, and will be killed upon removal of a single feather, rendering them unavailable for any butchering or further picking.
Chicken Farm | ||
---|---|---|
Statistics | ||
Items Required | Quantity | |
wood | 2 | |
chicken | 1 |
Chicken Farm[ | ]
Chicken farms spawn chicken, to be used to create an unlimited source of eggs, bones, and raw poultry, which can be harvested using two ways: right-clicking the chicken and selecting "kill chicken", or building a Butcher Table and queuing up tasks in the auto production menu.
Badger Farm | ||
---|---|---|
Statistics | ||
Items Required | Quantity | |
wood | 2 | |
badger | 1 |
Badger Farm[ | ]
Badger farms spawn badgers, to be used to create an unlimited source of raw badger steaks, Animal Hides and bones. Bones and steak may be harvested using two ways: right-clicking the badger and selecting "kill badger", or building a Butcher Table and queuing up tasks in the auto production menu. Animal hide may be collected with the auto production menu and a hide skinning table. These badgers can also be made to fight each other as colored badgers in an arena.