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{{Update|New mobs: Undead tree}} '''Hostiles''' exist to make life hard for the [[Townsfolk]]. They roam the surface and the [[dungeon]] and will attack anything they see, some being more aggressive than others.<br> If Townsfolk can manage to defeat them, many drop rare and useful items. However, they will need [[weapons]] and [[armor]] to accomplish such a feat. ==Desert== ====Snakecrabs==== Snakecrabs live on [[sand]], which includes both beaches and deserts. Like other surface dwellers, they are relatively low-level denizens, but can pack a punch if attacked by an unarmed lone [[Civilian]]. They can drop [[snake teeth]] which is used in crafting [[wooden snake sword]]s. They come in both '''Black''' and '''Yellow''' varieties. {| |-style="vertical-align:top" |{{Living Entity | name = Black Snakecrab | image = Black_snakecrab.png | type = Enemy | habitat = Sand | attackrating = 1d239+680 | attackturns = 4 | damage = 1d119+340 | defense = 1d239+680 | hp = 1d299+850 | movepct = 15 | Snake Teeth|1|90 | Random Item|level 1-5) (1|5 }} |{{Living Entity | name = Yellow Snakecrab | image = Yellow_snakecrab.png | type = Enemy | habitat = Sand | attackrating = 1d383+1008 | attackturns = 3 | damage = 1d359+1020 | defense = 1d359+1020 | hp = 1d389+1105 | movepct = 15 | Snake Teeth|1|90 | Random Item|level 1-5) (1|5 }} |} ==Jungle== ===Amphibians=== Amphibians roam the [[jungle]] of the surface. Against lone Townsfolk they can be trouble, but if attacked en masse they can quickly be exterminated.<br> Amphibians include '''Froggies''' and '''Toadies'''. {| |-style="vertical-align:top" |{{Living Entity | name = Froggy | image = Froggy.png | type = Enemy | habitat = Jungle | attackrating = 1d299+850 | attackturns = 4 | damage = 1d59+170 | defense = 1d359+1020 | hp = 1d359+1020 | movepct = 15 | Stone Spear|1|15 | Random Item|Level 1-5) (1|5 }} |{{Living Entity | name = Toady | image = Toady.png | type = Enemy | habitat = Jungle | attackrating = 1d419+1190 | attackturns = 4 | damage = 1d179+510 | defense = 1d329+935 | hp = 1d479+1360 | movepct = 15 | Stone Spear|1|45 | Random Item|level 5-10) (1|15 }} |} {{clear}} ===Brownies=== Short, squat denizens of the jungle, Brownies' population consists of: '''Chieftan''', '''Hunter''', '''Warrior''' and '''Bat Rider'''. {| |-style="vertical-align:top" |{{Living Entity | name = Brownie Chieftan | image = Brownie_chieftan.png | type = Enemy | habitat = Jungle | attackrating = 1d479+1360 | attackturns = 8 | damage = 1d209+595 | defense = 1d329+935 | hp = 1d389+1105 | movepct = 0 | Random Item|Level 1-5) (1|5 }} |{{Living Entity | name = Brownie Bat Rider | image = Brownie_bat_rider.gif | type = Enemy | habitat = Jungle | attackrating = 1d479+1360 | attackturns = 8 | damage = 1d209+595 | defense = 1d329+935 | hp = 1d389+1105 | movepct = 2d3+7 | Random Item|Level 1-5) (1|5 }} |} {| |-style="vertical-align:top" |{{Living Entity | name = Brownie Warrior | image = Brownie.png | type = Enemy | habitat = Jungle | attackrating = 1d359+1020 | attackturns = 8 | damage = 1d194+553 | defense = 1d239+680 | hp = 1d389+1105 | movepct = 0 | Random Item|Level 1-5) (1|5 }} |{{Living Entity | name = Brownie Hunter | image = Brownie_hunter.png | type = Enemy | habitat = Jungle | attackrating = 1d239+680 | attackturns = 5 | damage = 1d374+1063 | defense = 1d179+510 | hp = 1d209+595 | movepct = 5d2+6 | Random Item|Level 1-5) (1|5 }} |} {{clear}} ==Snow== ===Yetis=== '''Yeti'''s only come in white, and like to wander the [[snow]]y tundra, punching [[Reindeer]]. {| |-style="vertical-align:top" |{{Living Entity | name = Yeti | image = Yeti.png | type = Enemy | habitat = Snow | attackrating = 1d359+1020 | attackturns = 8 | damage = 1d194+553 | defense = 1d239+680 | hp = 1d389+1105 | movepct = 5 | Random Item|Level 1-5) (1|5 }} |} {{clear}} ==Special== ===Ghosts=== '''Ghosts''' spawn near [[Human Corpse|human corpses]] and [[human remains]] quite frequently and will spawn until the corpse or remains decay into [[Decorations#Items that negatively affect happiness|Purged Human Remains]]. They will not spawn near [[Graves]]. {| |-style="vertical-align:top" |{{Living Entity | name = Ghost of past heroes | image = Ghost-of-past-heroes.gif | type = Enemy | habitat = Graveyard | attackrating = 1d359+1020 | attackturns = 6 | damage = 1d194+600 | defense = 1d239+680 | hp = 1d389+1105 | movepct = 1 | Random Item|level 4-10) (1|5 }} |} ===Werepigs=== '''Werepigs''' only come in one flavor, and are very, very mysterious. {| |-style="vertical-align:top" |{{Living Entity | name = Werepig | image = Werepig.png | type = Enemy | habitat = Grass | attackrating = 1d419+790 | attackturns = 4 | damage = 1d479+1260 | defense = 1d389+2305 | hp = 1d599+1900 | movepct = 1d15+25 | Raw pork|1|30 | Helmet of the Pigslayer|Level 5-10) (1|80 }} |} ===Tree Keepers=== '''Tree Keepers''' (also known as Tree Protectors) have the appearace of normal [[trees]] including their tooltip, until you try to [[chop]] them down. They then become live and aggressive. These hostiles may cause some problems early in the game as townsfolk try to gather [[wood]]. Note that only regular trees and pine trees can be disguised as a tree keeper. {| |-style="wertical-align:top" |{{Living Entity | name = Tree Keeper | image = Tree.png | type = Enemy | habitat = Grass | attackrating = 1d459+1020 | attackturns = 4 | damage = 1d194+553 | defense = 1d239+980 | hp = 1d389+1205 | movepct = 5 | Wood|1|100 }} |} ===Evil Badgers=== '''Evil Badgers''' appear in sieges and will steal food from your town. {| |-style="wertical-align:top" |{{Living Entity | name = Evil Badger | image = Badger.gif | type = Enemy | habitat = Siege | attackrating = 1d159+270 | attackturns = 5 | damage = 1d44+158 | defense = 1d159+270 | hp = 1d159+170 | movepct = 1d4+1 | Bone|1|75 | Badger raw steak|1|15 }} |} ===Snatching Wolves=== '''Snatching Wolves''' appear in sieges and will steal livestock from your town. {| |-style="wertical-align:top" |{{Living Entity | name = Snatching Wolf | image = Direwolf.png | type = Enemy | habitat = Siege | attackrating = 1d519+840 | attackturns = 6 | damage = 1d89+255 | defense = 1d259+520 | hp = 1d359+820 | movepct = 60 | Random Item|Level 8-15) (1|5 | Direite|1|10 | Bone|1|100 }} |} ===Evil Rogues=== '''Evil Rogues''' appear in sieges and will steal weapons, armor, and decorations from your town. {| |-style="wertical-align:top" |{{Living Entity | name = Evil Rogue | image = Evil_Rogue.png | type = Enemy | habitat = Siege | attackrating = 1d359+270 | attackturns = 5 | damage = 1d94+258 | defense = 1d259+270 | hp = 1d159+370 | movepct = 1d4+1 | Random Item|Level 5-10) (1|10 }} |} ===Evil Turtles=== '''Evil Turtles''' appear in sieges and have the Shield of the Turtle buff. {| |-style="wertical-align:top" |{{Living Entity | name = Evil Turtle | image = Evil_Turtle.png | type = Enemy | habitat = Siege | attackrating = 1d439+1130 | attackturns = 6 | damage = 1d119+340 | defense = 1d879+1560 | hp = 1d769+1715 | movepct = 40 | Random Item|Level 7-13) (1|5 | Bone|1|50 }} |} ===Flying Sharks=== {| |-style="wertical-align:top" |{{Living Entity | name = Flying Shark | image = Flying_Shark.png | type = Enemy | habitat = Floating Grass | attackrating = 1d559+1220 | attackturns = 5 | damage = 1d394+553 | defense = 1d239+980 | hp = 1d589+1505 | movepct = 15 | Random Item|Level 1-5) (1|5 }} |} =Dungeon= ===Slimes=== Slimes are found throughout the dungeon, starting on the top floors and ending on the bottom. In order of difficulty, they come in '''Green''', '''Red''' and '''Blue''' varieties, The [[Gel]] can be use to make colored walls and roads. {| |-style="vertical-align:top" |{{Living Entity | name = Green Slime | image = Green_slime.png | type = Enemy | habitat = Dungeon | attackrating = 1d209+595 | attackturns = 4 | damage = 1d59+170 | defense = 1d249+595 | hp = 1d209+595 | movepct = 5 | Green gel|1|100 | Random Item|Level 1-5) (1|5 }} |{{Living Entity | name = Red Slime | image = Red_slime.png | type = Enemy | habitat = Dungeon | attackrating = 1d419+1190 | attackturns = 2 | damage = 1d59+170 | defense = 1d539+1530 | hp = 1d299+850 | movepct = 80 | Red gel|1|100 | Random Item|Level 3-7) (1|5 }} |{{Living Entity | name = Blue Slime | image = Blue_slime.png | type = Enemy | habitat = Dungeon | attackrating = 1d539+1530 | attackturns = 2 | damage = 1d149+505 | defense = 1d599+1700 | hp = 1d569+1615 | movepct = 60 | Blue gel|1|100 | Random Item|Level 8-15) (1|5 }} |} {{clear}} ===Spiders=== Spiders live in the highest levels of the [[dungeon]], and are no match for a small force of equipped Townsfolk.<br> The three types of spiders around are simple '''Spider'''s, '''Giant Spider'''s and the dangerous '''Spider Queen'''s. {| |-style="vertical-align:top" |{{Living Entity | name = Spider | image = Spider.png | type = Enemy | habitat = Dungeon | attackrating = 1d209+595 | attackturns = 4 | damage = 1d59+170 | defense = 1d209+595 | hp = 1d229+595 | movepct = 15 | Spiderite|1|10 | Random Item|Level 1-5) (1|5 }} |{{Living Entity | name = Giant Spider | image = Giant_spider.png | type = Enemy | habitat = Dungeon | attackrating = 1d359+1020 | attackturns = 5 | damage = 1d89+255 | defense = 1d359+1020 | hp = 1d299+850 | movepct = 10 | Spiderite|1|50 | Random Item|Level 3-13) (1|5 }} |{{Living Entity | name = Spider Queen | image = Spider_queen.png | type = Enemy | habitat = Dungeon | attackrating = 1d599+1700 | attackturns = 5 | damage = 1d179+510 | defense = 1d479+1360 | hp = 1d479+1360 | movepct = 10 | Random Item|Level 7-15) (1|100 }} |} {{clear}} ===Goblins=== Goblins live slightly lower than [[Spiders]], slightly higher than [[Hobgoblins]]. They come in 3 varieties too: '''Goblin'''s, '''Goblin Leader'''s, and '''Nusep, the Goblin King'''. {| |-style="vertical-align:top" |{{Living Entity | name = Goblin | image = Goblin.png | type = Enemy | habitat = Dungeon | attackrating = 1d419+1190 | attackturns = 4 | damage = 1d59+210 | defense = 1d539+1530 | hp = 1d299+850 | movepct = 80 | Goblinite|1|10 | Bone|1|100 | Random Item|Level 3-7) (1|5 }} |{{Living Entity | name = Goblin Leader | image = Goblin_leader.png | type = Enemy | habitat = Dungeon | attackrating = 1d575+1312 | attackturns = 4 | damage = 1d89+255 | defense = 1d599+1700 | hp = 1d645+1377 | movepct = 40 | Goblinite|1|50 | Goblin head|1|50 | Bone|1|100 | Random Item|Level 5-15) (1|5 }} |{{Living Entity | name = Nusep, the Goblin King | image = Nusep_the_goblin_king.png | type = Enemy | habitat = Dungeon | attackrating = 1d599+1700 | attackturns = 4 | damage = 1d149+425 | defense = 1d835+1782 | hp = 1d835+1782 | movepct = 40 | Random Item|Level 7-15) (1|100 }} |} {{clear}} ===Hobgoblins=== [[Goblins]] even eviler cousins, the Hobgoblins, live even deeper. They also come in three varieties: '''Hobgoblin'''s, '''Hobgoblin Kaiser'''s, and the dreaded '''Drauk, the Hobgoblin King'''. {| |-style="vertical-align:top" |{{Living Entity | name = Hobgoblin | image = Hobgoblin.png | type = Enemy | habitat = Dungeon | attackrating = 1d539+1530 | attackturns = 6 | damage = 1d119+340 | defense = 1d679+1360 | hp = 1d569+1615 | movepct = 40 | Hobgoblinite|1|20 | Hobgoblin head|1|50 | Bone|1|100 | Random Item|Level 7-13) (1|5 }} |{{Living Entity | name = Hobgoblin Kaiser | image = Hobgoblin_kaiser.png | type = Enemy | habitat = Dungeon | attackrating = 1d599+1700 | attackturns = 4 | damage = 1d149+425 | defense = 1d569+1615 | hp = 1d895+1759 | movepct = 40 | Hobgoblinite|1|50 | Hobgoblin head|1|80 | Bone|1|100 | Random Item|Level 7-15) (1|5 }} |{{Living Entity | name = Drauk, the Hobgoblin King | image = Drauk_the_hobgoblin_king.png | type = Enemy | habitat = Dungeon | attackrating = 1d1319+2340 | attackturns = 4 | damage = 1d239+680 | defense = 1d1319+2340 | hp = 1d1823+2588 | movepct = 40 | Random Item|Level 10-17) (1|100 }} |} {{clear}} ===Direwolves=== Direwolves are mangy, dirty beasts. They inhabit lower levels of the dungeon, and come in three types: '''Direwolf''', '''Direwolf Alpha''' and '''Siku, the wolf'''. {| |-style="vertical-align:top" |{{Living Entity | name = Direwolf | image = Direwolf.png | type = Enemy | habitat = Dungeon | attackrating = 1d1319+2340 | attackturns = 6 | damage = 1d89+455 | defense = 1d359+1020 | hp = 1d359+1320 | movepct = 60 | Direite|1|10 | Bone|1|100 | Random Item|Level 8-15) (1|5 }} |{{Living Entity | name = Direwolf Alpha | image = Direwolf_alpha.png | type = Enemy | habitat = Dungeon | attackrating = 1d1249+1875 | attackturns = 3 | damage = 1d149+625 | defense = 1d449+1275 | hp = 1d449+1275 | movepct = 60 | Direite|1|50 | Bone|1|100 | Random Item|Level 8-17) (1|5 }} |{{Living Entity | name = Siku, the wolf | image = Siku_the_wolf.png | type = Enemy | habitat = Dungeon | attackrating = 1d1199+3100 | attackturns = 6 | damage = 1d209+795 | defense = 1d1109+3145 | hp = 1d1319+2340 | movepct = 60 | Random Item|Level 9-17) (1|100 }} |} {{clear}} ===Snicker Blades=== The snickers are sneaky but very dangerous foes, inhabiting areas even lower than the [[Direwolves]]. They come in 3 flavors: '''Snicker Edge'''s, '''Snicker Edge Wizard'''s, and '''NexY, the snicker edge'''. {| |-style="vertical-align:top" |{{Living Entity | name = Snicker Blade | image = Snicker_blade.png | type = Enemy | habitat = Dungeon | attackrating = 1d539+1530 | attackturns = 5 | damage = 1d149+425 | defense = 1d599+1700 | hp = 1d569+1615 | movepct = 60 | Snickerite|1|10 | Snicker head|1|50 | Random Item|Level 8-15) (1|5 }} |{{Living Entity | name = Snicker Blade Wizard | image = Snicker_blade_wizard.png | type = Enemy | habitat = Dungeon | attackrating = 1d659+1870 | attackturns = 5 | damage = 1d179+510 | defense = 1d149+3952 | hp = 1d149+3252 | movepct = 60 | Snickerite|1|50 | Snicker head|1|80 | Random Item|Level 10-15) (1|5 }} |{{Living Entity | name = Nexy, the snicker edge | image = nexy_the_snicker_edge.png | type = Enemy | habitat = Dungeon | attackrating = 1d1249+1975 | attackturns = 4 | damage = 1d179+510 | defense = 1d1249+1875 | hp = 1d1249+1875 | movepct = 60 | Random Item|Level 12-17) (1|100 }} |} {{clear}} ===Zombies=== Mindless zombies inhabit the lower levels, coming in three types: '''Zombie'''s, '''Infected Zombie'''s, and '''Toponovitch, the zombie'''. {| |-style="vertical-align:top" |{{Living Entity | name = Zombie | image = Zombie.png | type = Enemy | habitat = Dungeon | attackrating = 1d599+1700 | attackturns = 2 | damage = 1d179+610 | defense = 1d1499+3950 | hp = 1d1319+2340 | movepct = 1d4+5 | Zombite|1|10 | Bone|1|100 | Random Item|Level 12-17) (1|5 }} |{{Living Entity | name = Infected Zombie | image = Infected_zombie.png | type = Enemy | habitat = Dungeon | attackrating = 1d599+1700 | attackturns = 2 | damage = 1d214+668 | defense = 1d1799+4350 | hp = 1d764+2168 | movepct = 1d5+12 | Zombite|1|50 | Bone|1|100 | Random Item|Level 12-17) (1|5 }} |{{Living Entity | name = Toponovich, the zombie | image = Toponovich_the_zombie.png | type = Enemy | habitat = Dungeon | attackrating = 1d119+3400 | attackturns = 3 | damage = 1d249+725 | defense = 1d1949+5325 | hp = 1d1649+3675 | movepct = 1d5+12 | Random Item|Level 14-19) (1|100 }} |} {{clear}} ===Ghouls=== Ghastly ghouls inhabit near the bottom of the dungeon. They are made up of '''Ghoul'''s and '''Sneaky Ghoul'''s, led by '''Gaskone, the ghoul'''. {| |-style="vertical-align:top" |{{Living Entity | name = Ghoul | image = Ghoul.png | type = Enemy | habitat = Dungeon | attackrating = 1d1499+4250 | attackturns = 5 | damage = 1d219+540 | defense = 1d2399+6800 | hp = 1d749+725 | movepct = 10 | Ghoulite|1|10 | Ghoul head|1|50 | Random Item|Level 12-18) (1|5 }} |{{Living Entity | name = Sneaky Ghoul | image = Sneaky_ghoul.png | type = Enemy | habitat = Dungeon | attackrating = 1d1799+5100 | attackturns = 5 | damage = 1d279+550 | defense = 1d2549+5825 | hp = 1d299+850 | movepct = 1d3+8 | Ghoulite|1|10 | Ghoul head|1|80 | Random Item|Level 13-18) (1|5 }} |{{Living Entity | name = Gaskone, the ghoul | image = Gaskone_the_ghoul.png | type = Enemy | habitat = Dungeon | attackrating = 1d1499+4250 | attackturns = 5 | damage = 1d239+680 | defense = 1d2699+7650 | hp = 1d599+1700 | movepct = 1d3+8 | Random Item|Level 15-20) (1|100 }} |} {{clear}} ===Trolls=== Trolls are large, rocky brutes that inhabit the lower reaches of the dungeon. Three varieties are known: '''Cave Troll'''s, '''Berserker Troll'''s and '''Stone Troll'''s. {| |-style="vertical-align:top" |{{Living Entity | name = Cave Troll | image = Cave_troll.png | type = Enemy | habitat = Dungeon | attackrating = 1d149+4252 | attackturns = 3 | damage = 1d479+1360 | defense = 1d1319+2340 | hp = 1d599+2700 | movepct = 1d4+3 | Troll head|1|50 | Bone|1|100 | Iron Longsword|1|25 | Random Item|Level 10-19) (1|5 }} |{{Living Entity | name = Berserker Troll | image = Berserker_troll.png | type = Enemy | habitat = Dungeon | attackrating = 1d1199+3400 | attackturns = 4 | damage = 1d749+2125 | defense = 1d1249+1875 | hp = 1d1349+3825 | movepct = 1d5+12 | Troll head|1|80 | Bone|1|100 | Iron Longsword|1|25 | Random Item|Level 15-21) (1|5 }} |{{Living Entity | name = Stone Troll | image = Stone_troll.png | type = Enemy | habitat = Dungeon | attackrating = 1d1799+5100 | attackturns = 4 | damage = 1d1149+1975 | defense = 1d119+3400 | hp = 1d1949+5525 | movepct = 1d5+12 | Troll head|1|50 | Bone|1|100 | Iron Longsword|1|25 | Random Item|Level 17-26) (1|5 }} |} {{clear}} ===Ogres=== The hulking brutes known as Ogres inhabit the very depths of the dungeon, clubbing any intruders they see. Three types exist, the basic '''Ogre'''s, the '''Lusty Ogre'''s, and '''Hume, the almighty ogre'''. {| |-style="vertical-align:top" |{{Living Entity | name = Ogre | image = Ogre.png | type = Enemy | habitat = Dungeon | attackrating = 1d269+765 | attackturns = 4 | damage = 1d599+1700 | defense = 1d2399+6800 | hp = 1d1649+4675 | movepct = 60 | Ogreite|1|10 | Bone|1|100 | Random Item|Level 4) (1|5 }} |{{Living Entity | name = Lusty Ogre | image = Lusty_ogre.png | type = Enemy | habitat = Dungeon | attackrating = 1d359+1020 | attackturns = 1d3+3 | damage = 1d835+1782 | defense = 1d2399+6800 | hp = 1d1799+5100 | movepct = 4d3+17 | Ogreite|1|50 | Bone|1|100 | Random Item|Level 4) (1|5 }} |{{Living Entity | name = Hume, the almighty ogre | image = Hume_the_almighty_ogre.png | type = Enemy | habitat = Dungeon | attackrating = 1d599+1700 | attackturns = 4 | damage = 1d719+1840 | defense = 1d2999+8500 | hp = 1d1949+4925 | movepct = 60 | Random Item|Level 4) (1|100 }} |} {{clear}} ===Golems=== Automaton golems inhabit the lower layers of the dungeon, patrolling the corridors and crushing outsiders. They were made in two different varieties: '''Stone''' and '''Iron'''. {| |-style="vertical-align:top" |{{Living Entity | name = Stone Golem | image = Stone_golem.png | type = Enemy | habitat = Dungeon | attackrating = 1d1199+3400 | attackturns = 3 | damage = 1d1199+1900 | defense = 1d1100+3200 | hp = 1d2399+5800 | movepct = 10 | Stone|1|100 | Random Item|Level 20-25) (1|5 }} |{{Living Entity | name = Iron Golem | image = Iron_golem.png | type = Enemy | habitat = Dungeon | attackrating = 1d1799+5100 | attackturns = 3 | damage = 1d1349+2225 | defense = 1d1349+3825 | hp = 1d2549+7225 | movepct = 10 | Iron|1|100 | Random Item|Level 20-27) (1|5 }} |} {{clear}} ===Miscellaneous=== Miscellaneous creatures do not fit into any family groups - they're loners, roaming the dungeon to pick off unwary travelers. {| |-style="vertical-align:top" |{{Living Entity | name = Cyclop | image = Cyclop.png | type = Enemy | habitat = Dungeon | attackrating = 1d599+1700 | attackturns = 4 | damage = 1d149+425 | defense = 1d569+1615 | hp = 1d881+1659 | movepct = 40 | Random Item|Level 7-13) (1|5 | Bone|1|100 }} |{{Living Entity | name = Fire Head | image = Fire_head.png | type = Enemy | habitat = Dungeon | attackrating = 1d539+1530 | attackturns = 4 | damage = 1d155+597 | defense = 1d449+1275 | hp = 1d599+1700 | movepct = 15 | Random Item|Level 10-15) (1|15 }} |{{Living Entity | name = Werewolf | image = Werewolf.png | type = Enemy | habitat = Dungeon | attackrating = 1d539+1530 | attackturns = 7 | damage = 1d149+425 | defense = 1d599+1700 | hp = 1d569+1315 | movepct = 60 | Random Item|Level 8-15) (1|5 }} |} {| |-style="vertical-align:top" |{{Living Entity | name = Weretiger | image = Weretiger.png | type = Enemy | habitat = Dungeon | attackrating = 1d1799+5100 | attackturns = 7 | damage = 1d1149+1625 | defense = 1d1349+3825 | hp = 1d2549+7225 | movepct = 10 | Iron|1|10 | Random Item|Level 20-27) (1|10 }} |{{Living Entity | name = Vampire | image = Vampire.png | type = Enemy | habitat = Dungeon | attackrating = 1d1799+5100 | attackturns = 5 | damage = 1d179+510 | defense = 1d2549+6225 | hp = 1d299+1050 | movepct = 1d3+8 | Random Item|Level 14-16) (1|5 }} |{{Living Entity | name = The Burning Pet | image = The_burning_pet.png | type = Enemy | habitat = Dungeon | attackrating = 1d3666+8666 | attackturns = 6 | damage = 1d666+1666 | defense = 1d3666+6666 | hp = 1d2666+7666 | movepct = 60 | Flaming Death|1|5 | Burnite|1|100 | Random Item|Level 22-28) (1|5 }} |} {| |-style="vertical-align:top" |{{Living Entity | name = Wolfy, queen of the werewolves | image = Werewolf_Queen.png | type = Enemy | habitat = Dungeon | attackrating = 1d539+1630 | attackturns = 8 | damage = 1d139+325 | defense = 1d599+1700 | hp = 1d569+1515 | movepct = 60 | Random Item|Level 8-19) (1|5 }} |} {| |-style="vertical-align:top" |} {{clear}}
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