We are currently performing an upgrade to our software. This upgrade will bring MediaWiki from version 1.31 to 1.33. While the upgrade is being performed on your wiki it will be in read-only mode. For more information check here.
Ruwe materialen zijn alle zaken die kunnen geoogst worden uit de natuur die gebruikt kunnen worden om andere goederen te maken.
In dit artikel worden ITEs niet behandelt, verwijs hiervoor naar de aparte pagina.
- 1 Basis
- 2 Special
- 3 Animal
- 4 Ore
- 5 Gels
- 6 Heads
Basische grondstoffen zijn hout, steen en modder, deze zijn een van de gemakkelijkste materialen om te vinden en op te slaan.
Hout is de meest basische grondstof. Het kan massaal geoogst worden door bomen om te kappen. Zijn struiken kunnen ook geplant en geoogst worden via de het Productie Menu.
It is used is a material in the production of glass and mud walls.
Sand can be found by mining sand tiles found underground.
It is used as a material in the production of glass and sand walls.
Snow piles can be found by mining Snow tiles underground.
They can be gathered into Snow Buckets using the production menu.
Flint can be found by mining Gravel underground.
Used to create windows. It can be created in the materials section of the auto-production menu. Glass is made from sand or mud and requires a smelter.
Materials which are derived from animals such as bones and hides are listed here.
Animal hides can be harvested from cows, bulls, reindeer, or does. They can be collected using the production menu under Vanity but require a Hide Skinning Table to be automatically harvested from Livestock.
Animal hides can be used to craft hats.
Badger hides can be used to craft badger hats.
Unifallow hides function similarly to animal hides except they have a different texture and can only be harvested from unifallow. They can be collected using the production menu under Vanity but require a Hide Skinning Table to be automatically harvested from unifallow.
Like animal hides, unifallow hides can be used to craft hats.
Skootenbeeten feathers are used to craft feather hats.
Snake teeth can be found as a drop from Snakecrabs which roam around sandy areas. There are only a finite number of Snakecrabs per world making this a limited resource.
Snake teeth are used to craft Wooden Snake Swords.
Ores are found by mining ore tiles underground, such as Copper and Iron. Except for silver and gold, they can all by mined indefinitely by building a Mineshaft on top of 4 adjacent tiles, but to mine it manually you'll have to dig down and use the mine command.
Coal tiles can be found in abundance on any layer of the dungeon, or even on the surface. Even surface coal can be mined with a Mineshaft, but you'll have to dig down and mine them underground to harvest coal manually.
Copper tiles are also found in abundance regardless of floor, although they get even more common as you dig deeper.
Copper ore is used to make ITE items.
Iron is one of the most sought after ores. While iron tiles can be found on the surface, it is much more common the deeper you mine.
Gold is found very deep in the dungeon, from gold tiles.
It is used to make decorations and also to make golden armor and weapons.
Green gel drops from Green slimes.
It is used to make gel engraved green walls, green gel roads, and green hats.
Red gel drops from Red slimes.
Surprisingly, it is used to make gel engraved red walls, red gel roads, and red hats.
Blue gel drops, amusingly, from Blue slimes.
Amazingly, it is used to make gel engraved blue walls, blue gel roads, and blue hats.
Goblins drop goblin heads.
They are used to make the Goblin pole decoration.
The bigger cousins of the goblins, Hobgoblins drop hobgoblin heads.
They are used to make the Hobgoblin pole decoration
Sneaky snickers drop sneaky snicker heads.
Sneaky snicker heads make even sneakier snicker pole decorations.
Not to be confused with ghosts, Ghouls drop ghoul heads.
A ghastly ghoul head can be crafted into a gruesome Ghoul pole decoration.
They can be used to craft Troll poles.