A living entity's status denotes it's current health level. Healthy denotes full health, wheras Dead denotes no health at all. The following list contains all current possible statuses, in order of health:
- Lightly wounded
- Severely wounded
- Mortally wounded
Currently, Civilians at Severely wounded or lower will visit a Hospital if one is available once combat has disengaged. Soldiers will only visit once there are no more enemies accessible. Heroes however, will immediately disengage combat and head directly to their Tavern Room to heal, often allowing the hostiles previously in combat to follow.
Townsfolk will also regenerate health by sleeping in their respective rooms.