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LOS/MovePCT[]

Not actually sure about line of sight/movement %, anyone care to elaborate? --FungusTrooper 19:28, 3 February 2012 (EST)

As far as I can tell for soldiers it is unlimited they know where every single enemy on the map is and will go and attack.
As for townsfolk their LOS isn't affected by obstacles but by amount of spaces away,At the moment I think it is about 5 squares
Thats all I know --TheDman 22:02, 3 February 2012 (EST)
According to SphaZ, LoS is an aggro range. From experience, the only creatures that have an "infinite" value are soldiers and sieging monsters (not sure about these they seem to ignore the wildlife and go straight for your citizens). The default value for citizens is 1d3+2 (3-5). Random items with "of the Tiger" and "of the Hawk" increase it.
movePCT: it's per turn chance(%) to move to a random nearby cell when idling. -- uns3en 00:12, 4 February 2012 (EST)
So what's the point of suffixes increasing movePCT then? of the Turtle decreases it, and of the Tiger increases it. Hmm. --FungusTrooper 05:24, 4 February 2012 (EST)
No clue really, but I suspect it was a test thing. There will probably be more prefixes/suffixes and a lot of balancing on those too --uns3en 18:01, 6 February 2012 (EST)
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