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In the new pictures of the walls, do we want the menu appearance of the thin walls, or the look after two of them are put together? I would vote for the second as the single columns bear little resemblance to what they look like in the game. Perhaps a note on the thin walls section, that the menu picture appears like a thin column? --Woods (Talk) 07:06, 13 November 2012 (UTC)
- I would agree with you for the second, though I would add a note that a single fence block looks like a post. Perhaps even include both pictures? --Bone White (Talk) 09:22, 13 November 2012 (UTC)
- Oh it appears I have been working on the page before I even looked at the discussion. I've been doing the second option. Do Ctrl+R to do a hard refresh to refresh your cache if the images seem weird. (note: do "--~~~~" for the name and timestamps) --Molten2metal (talk) 09:30, 13 November 2012 (UTC)
I am not sure of the requirement for walls to be 2 high for them to count. I believe that you get bonuses if you fully enclose a room and that rooms can be one high. I am not sure about this and posted on the Towns forums. Thanks for the note Molten! --Woods (talk) 14:48, 13 November 2012 (UTC)
If you caught my post over on the official forums, I did a little test. It seems that if a block is above the utility, it gets the bonus. No walls required. I tried blocks on level 2, 3 and 4 and saw no change. So no walls are required for buildings, but most of them need to be two high to block movement. --Woods (talk) 05:12, 18 November 2012 (UTC)
Woods, I put a exception I noticed about movement blocking. (You may already know this :p) Wooden spikes always block movement, even if on the same plane as townies! Gauthier (talk) 07:00, 1 December 2012 (UTC)