Unifallow spawn table

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Spawn table for Unifallow farms[edit | edit source]


To see how many Unifallow Farms are required to any number of Townsfolk, a little timing and some light calculations are required - a fenced up farm and a timer will do the trick.

  • Ever so often come by and count the number of animals and take note of the time.


After about an hour I came up with this result.


UnifallowFarm.JPG
Picture showing the setup in all its simplicity


Table showing the results of the experiment[edit | edit source]

Number of Units(#) Minutes Seconds Total Seconds Seconds/# Avg minutes pr spawn
2 12 0 720 360 6.0
4 16 30 990 248 4.1
5 22 35 1355 271 4.5
6 30 30 1830 305 5.1
7 33 55 2035 291 4.1
8 38 35 2315 289 4.8
9 42 21 2541 282 4.7
10 47 20 2840 284 4.7
Average 4.9


Grinding the data[edit | edit source]



To put that into perspective here is what you need to know:

  • Each town person has an until hungry timer before they need to eat.
  • This number ranges from as low as 170 seconds to as high as 290 seconds.


The following shows an example of a high and low persona

Picture Turns to eat countdown Seconds ~
LowHungry.JPG Low 198 3 minutes, 18 sec
HighHungry.JPG High 264 5 minutes, 24 sec


Conclusion[edit | edit source]




The following table has taken three persona's into account. Three, four and five minutes until hungry are listed.
- To read this table 100 Townsfolk with an average of 4 minute Turns to eat timer, would require about 122 Unifallow Farms.

Townies MinToEat UnitsReqPrMin Farms
50 ~3 16.7 81
50 ~4 12.5 61
50 ~5 10.0 49
100 ~3 33.3 162
100 ~4 25.0 122
100 ~5 20.0 98


Of course this will only produce raw steak which in turn requires cooking before consuming.