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Each of the Heroes and Townsfolk , be they civilian or soldier , have Statistics .
These statistics (or stats) can be augmented by equipping better weapons and armor .
The range of stats are as follows:
Statistic
What it affects
Attack Turns
How often the subject can attack
Attack Rating
If subject's Attack Rating is higher than target's Defense Rating, increases chance of hit
Defense Rating
If subject's Defense Rating is higher than target's Attack Rating, decreases chance of taking damage
Damage
How much damage the subject inflicts on a successful hit
Hit Points
How much health or life the subject has
Line of Sight
How far the subject can see, and therefore engage, enemies
Movement %
How likely the subject is to move while idling
Citizen Base Values
Attribute
Starting Value
Modified By
Attack Rating
1d599+800
Weapons, Armor and Effects
Attack Speed
5
Effects
Defense
1d300+300
Weapons, Armor and Effects
Health Points
1d400+1700
None
Damage
1d59+170
Weapons and Effects
Line Of Sight
1d3+2
Range Weapons, Rare Weapons
Move Percent
1d4+3
Walk Speed
60
Boots of Haste, Roads, Effects
Hungry Turns
1d1119+1760
Sleep Turns
1d719+2160